Skip to content

Jamie Dunbar / selected work

Hire Me

I make 3D characters and creatures, from sculpting and texturing to animation and motion capture.

Selected work

Characters & creatures

Renders, rigs and a look behind the finished work.

Gremlin

I sculpted this little guy in Blender and textured him in Substance Painter. I animated him with Rokoko motion capture, using Unreal Live Link and FaceIt for facial capture.

The Noble Stead

I made this personal piece to practise my sculpting. Here’s the finished scene, along with the clay render and wireframe breakdown.

Garchomp

I sculpted Garchomp in Blender and rendered him in Cycles. Have a spin around the model, or take a look at the studio renders and turntable below.

Charizard

I sculpted Charizard in Blender and textured him in Substance Painter. Explore the model, then have a look at my finished renders and turntable.

A bit about me

About me

I’m Jamie. I run Dragonboots Studios and I’m the person behind Pokémon Planet and Creature Kitbash. I’ve spent over 15 years in animation, specialising in characters and creatures in Blender.

What I can help with

  • Character & creature creation
  • Character & creature animation
  • Grooming, lighting & rendering
  • Rigging and animation
  • Motion capture

Plan your project

Estimate your project.

Choose the scope of your animation for a rough project estimate in Australian dollars.

Project type
10 seconds10 minutes
Quality

Optional extras

Watch

Watch on YouTube ↗